mxnet
engine.h
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19 
24 #ifndef MXNET_ENGINE_H_
25 #define MXNET_ENGINE_H_
26 
27 #include <dmlc/base.h>
28 #if DMLC_USE_CXX11
29 #include <algorithm>
30 #include <memory>
31 #include <functional>
32 #endif
33 #include <vector>
34 #include "./base.h"
35 
36 namespace mxnet {
37 
38 // forward declare engine
39 class Engine;
40 
42 namespace engine {
44 struct Var;
46 struct Opr;
48 typedef Var* VarHandle;
50 typedef Opr* OprHandle;
56  public:
57  // use implicit copy and assign
59  inline void operator()() const {
60  (*callback_)(engine_, param_);
61  }
62 
63  private:
65  friend class ::mxnet::Engine;
67  void (*callback_)(Engine *, void *);
69  Engine* engine_;
71  void* param_;
72 };
73 } // namespace engine
74 
75 #if DMLC_USE_CXX11
76 
77 enum class FnProperty {
79  kNormal,
83  kCopyToGPU,
87  kAsync
88 }; // enum class FnProperty
89 
94  public:
98  typedef std::function<void(RunContext)> SyncFn;
100  typedef std::function<void(RunContext, CallbackOnComplete)> AsyncFn;
112  virtual void NotifyShutdown() = 0;
119  virtual VarHandle NewVariable() = 0;
131  virtual OprHandle NewOperator(AsyncFn fn,
132  std::vector<VarHandle> const& const_vars,
133  std::vector<VarHandle> const& mutable_vars,
135  const char* opr_name = nullptr) = 0;
143  virtual void DeleteOperator(OprHandle op) = 0;
151  virtual void Push(OprHandle op, Context exec_ctx, int priority = 0, bool profiling = false) = 0;
165  virtual void PushAsync(AsyncFn exec_fun, Context exec_ctx,
166  std::vector<VarHandle> const& const_vars,
167  std::vector<VarHandle> const& mutable_vars,
169  int priority = 0,
170  const char* opr_name = nullptr) = 0;
182  virtual void DeleteVariable(SyncFn delete_fn,
183  Context exec_ctx,
184  VarHandle var) = 0;
190  virtual void WaitForVar(VarHandle var) = 0;
194  virtual void WaitForAll() = 0;
196  virtual ~Engine() noexcept(false) {}
200  static Engine* Get();
209  static std::shared_ptr<Engine> _GetSharedRef();
222  inline void PushSync(SyncFn exec_fn, Context exec_ctx,
223  std::vector<VarHandle> const& const_vars,
224  std::vector<VarHandle> const& mutable_vars,
226  int priority = 0,
227  const char* opr_name = nullptr) {
228  this->PushAsync([exec_fn](RunContext ctx, CallbackOnComplete on_complete) {
229  exec_fn(ctx);
230  on_complete();
231  }, exec_ctx, const_vars, mutable_vars, prop, priority, opr_name);
232  }
233 
239  inline CallbackOnComplete CreateCallback(
240  void (*callback)(Engine *, void *), void *param) {
241  CallbackOnComplete ret;
242  ret.callback_ = callback;
243  ret.engine_ = this;
244  ret.param_ = param;
245  return ret;
246  }
247  // For each var vector, sort it and remove the duplicated vars.
248  // Also remove vars from read_vars if it also appears in write_vars
249  inline void DeduplicateVarHandle(std::vector<engine::VarHandle> *read_vars,
250  std::vector<engine::VarHandle> *write_vars) {
251  std::sort(write_vars->begin(), write_vars->end());
252  write_vars->resize(std::unique(write_vars->begin(), write_vars->end()) -
253  write_vars->begin());
254  std::sort(read_vars->begin(), read_vars->end());
255  read_vars->resize(std::unique(read_vars->begin(), read_vars->end()) -
256  read_vars->begin());
257  auto wit = write_vars->begin();
258  auto rtop = read_vars->begin();
259  for (auto rit = read_vars->begin(); rit != read_vars->end(); ++rit) {
260  while (wit != write_vars->end() && *wit < *rit) ++wit;
261  if (wit == write_vars->end() || *wit != *rit) {
262  *rtop = *rit;
263  ++rtop;
264  }
265  }
266  read_vars->resize(rtop - read_vars->begin());
267  }
268 }; // class Engine
269 #endif // DMLC_USE_CXX11
270 } // namespace mxnet
271 #endif // MXNET_ENGINE_H_
void DeduplicateVarHandle(std::vector< engine::VarHandle > *read_vars, std::vector< engine::VarHandle > *write_vars)
Definition: engine.h:249
FnProperty
Function property, used to hint what action is pushed to engine.
Definition: engine.h:77
std::function< void(RunContext)> SyncFn
Synchronous operation to pass to engine.
Definition: engine.h:98
std::function< void(RunContext, CallbackOnComplete)> AsyncFn
Asynchronous operation to pass to engine.
Definition: engine.h:100
namespace of mxnet
Definition: base.h:126
Asynchronous function call.
CallbackOnComplete CreateCallback(void(*callback)(Engine *, void *), void *param)
factory function to create OnComplete callback.
Definition: engine.h:239
void operator()() const
involve the callback
Definition: engine.h:59
execution time context. The information needed in runtime for actual execution.
Definition: base.h:238
Normal operation.
virtual ~Engine() noexcept(false)
virtual destructor
Definition: engine.h:196
Copy operation from GPU to other devices.
engine::OprHandle OprHandle
Operator pointer.
Definition: engine.h:104
engine::VarHandle VarHandle
Variable pointer.
Definition: engine.h:102
Var * VarHandle
Variable pointer type, usually hold by user used to specify dependencies.
Definition: engine.h:46
Prioritized sync operation on CPU.
engine::CallbackOnComplete CallbackOnComplete
callback on complete
Definition: engine.h:96
void PushSync(SyncFn exec_fn, Context exec_ctx, std::vector< VarHandle > const &const_vars, std::vector< VarHandle > const &mutable_vars, FnProperty prop=FnProperty::kNormal, int priority=0, const char *opr_name=nullptr)
Push an synchronous operation to the engine.
Definition: engine.h:222
Dependency engine that schedules operations.
Definition: engine.h:93
Symbol sort(const std::string &symbol_name, Symbol data, dmlc::optional< int > axis=dmlc::optional< int >(-1), bool is_ascend=true)
Definition: op.h:2539
OnComplete Callback to the engine, called by AsyncFn when action completes.
Definition: engine.h:55
Context information about the execution environment.
Definition: base.h:141
#define MXNET_API
define compatible keywords in g++ Used to support g++-4.6 and g++4.7
Definition: base.h:91
Copy operation from CPU to other devices.
Opr * OprHandle
Operator pointer type, usually hold by user.
Definition: engine.h:50