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mshadow::expr::BLASEngine< gpu, float > Member List

This is the complete list of members for mshadow::expr::BLASEngine< gpu, float >, including all inherited members.

batched_gemm(Stream< gpu > *stream, bool transa, bool transb, int m, int n, int k, float alpha, const float *A, int lda, const float *B, int ldb, float beta, float *C, int ldc, int batch_count, float **workspace)mshadow::expr::BLASEngine< gpu, float >inlinestatic
batched_gemv(Stream< gpu > *stream, bool trans, int m, int n, float alpha, const float *A, int lda, const float *X, int incX, float beta, float *Y, int incY, int batch_count)mshadow::expr::BLASEngine< gpu, float >inlinestatic
batched_ger(Stream< gpu > *stream, int m, int n, float alpha, const float *X, int incX, const float *Y, int incY, float *A, int lda, int batch_count)mshadow::expr::BLASEngine< gpu, float >inlinestatic
dot(Stream< gpu > *stream, int n, const float *X, int incX, const float *Y, int incY, float *ret)mshadow::expr::BLASEngine< gpu, float >inlinestatic
gemm(Stream< gpu > *stream, bool transa, bool transb, int m, int n, int k, float alpha, const float *A, int lda, const float *B, int ldb, float beta, float *C, int ldc)mshadow::expr::BLASEngine< gpu, float >inlinestatic
gemv(Stream< gpu > *stream, bool trans, int m, int n, float alpha, const float *A, int lda, const float *X, int incX, float beta, float *Y, int incY)mshadow::expr::BLASEngine< gpu, float >inlinestatic
ger(Stream< gpu > *stream, int m, int n, float alpha, const float *X, int incX, const float *Y, int incY, float *A, int lda)mshadow::expr::BLASEngine< gpu, float >inlinestatic
GetT(bool t)mshadow::expr::BLASEngine< gpu, float >inlinestatic
SetStream(Stream< gpu > *stream)mshadow::expr::BLASEngine< gpu, float >inlinestatic